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Market eklentisi güncellendi, panelde ki kurulu marketi silip tekrar kurarsanız yeni market serverinize eklenecektir!
NOT : Bu işlem sonrasında eski markete ait veriler gidecektir.

--Değişiklikler--
Eski markette ki gereksiz modeller kaldırıldı.
Hızlı giriş sağlandı.
Yeni modeller eklendi.
Hediye kutuları eklendi.
Skin ücretleri düzeltildi.
Tüm kategoriler Türkçeleştirildi(özel isimler hariç).
Panele Skini sadece admin kullanabilsin yada sadece yetkiye sahip olanlar kullanabilsin ayarı eklendi.
Panele eşyayı aç kapat kısmı eklendi.

  • CS:GO server satın al, cs:go server kiralama,CS.Center
  • CS:GO server satın al, cs:go server kiralama,CS.Center
  • CS:GO server satın al, cs:go server kiralama,CS.Center
  • CS:GO server satın al, cs:go server kiralama,CS.Center
  • CS:GO server satın al, cs:go server kiralama,CS.Center
  • CS:GO server satın al, cs:go server kiralama,CS.Center

[CS:GO][PLUGIN] Oyuncu bağlantı bildirimi Plugin eklentisi(Genel) 01.07.2016 Cuma 13:15

CVARS:

sm_ca_connectdisplaytype - 1|0> if 1 then displays enhanced connect message after admin check and allows the {PLAYERTYPE} placeholder. If 0 displays enhanced connect message on client auth (earlier) and disables the {PLAYERTYPE} placeholder
sm_ca_disableclientmsgchange - prevent ALL clients from setting their own custom join message.
sm_ca_showenhanced 1|0> - shows the enhanced player connect message from this plugin.
sm_ca_showenhanceddisc 1|0> - shows the enhanced player disconnect message from this plugin.
sm_ca_showstandard 1|0> - shows the standard player connect message.
sm_ca_showstandarddisc 1|0> - shows the standard player disconnect message.
sm_ca_showenhancedadmins 1|0> - shows a different enhanced connect/disconnect message to admins with the generic flag. Message customised in /data/cannounce_settings.txt
sm_ca_autoallowmsg 1|0> - allows admins with the kick flag to always be able to set a custom join message.
sm_ca_playsound 1|0> - if enabled, plays a sound on each player connect.
sm_ca_playsoundfile sound file path> - specifies sound file to play if sm_ca_playsound is enabled.
sm_ca_playdiscsound 1|0> - if enabled, plays a sound on each player disconnect.
sm_ca_playdiscsoundfile sound file path> - specifies sound file to play if sm_ca_playdiscsound is enabled.
sm_ca_mapstartnosound (float, defaults to 30.0) - specify time to play NO connect sounds after map start


KOMUTLAR:

sm_geolist name or #userid> - lists player(s) and their country.
sm_joinmsg [message] - (console command) player can use this to set their custom join message (if allowed) or if no message provided will display their currently set message.
sm_joinmsgon name or #userid> - allow target to set their custom join message.
sm_joinmsgonid steamId> player name> - allows specified steam id to set a custom join message, useful if player not in game. Player name is only an indicator so the file storing the messages is human readable.
sm_joinmsgoff name or #userid> - disallow target from having a custom join message.
sm_joinmsgoffid steamId> - disallow specified steam id from having a custom join message.
sm_setjoinmsg name or #userid> message> - set a custom join message for target, if they are allowed to have one.
sm_setjoinmsgid steamId> message> - set a custom join message for steam id, if it is allowed
sm_setjoinsnd name or #userid> sound file path> - set a custom join sound for target, if they are allowed to have one.
sm_setjoinsndid steamId> sound file path> - set a custom join sound for steam id, if it is allowed
sm_playsnd sound file path> - plays sound file to all clients, useful for testing sound files before applying to a client.

Eklentiyi aşşağıdaki İNDİR tuşuna basarak indirebilirsiniz.

Ekstra olarak bu eklentiler bizim serverlarımızda tek tıklama ile panelden kurulabilmektedir.

Eklenti kurulumunu bilmiyorsanız, öğrenmek için buraya tıklayınız
Dosyayı indir